View Full Version : DeGamma 0.31 Nu beschikbaar
Rich_Art
16th September 2009, 19:37
Hoi Allemaal,
DeGamma is weer geupdated. Zie link.
LINK (http://forums.cgsociety.org/showthread.php?f=47&t=807010)
Peace,
Rich_Art. :thumbup1:
Rich_Art
19th October 2009, 13:32
I'm pleased to announce the release of DeGamma 0.34
This update has the following changes:
Bugfix - Filter page Objects not being correctly filtered out, resulted in conflict with MoDynamics
Bugfix - Layers can sometimes not be DeGamma'ed correctly, resulting in incorrect overbright/desaturated result with layers.
Change - New Pincusion and Sphereon Lens distortion types in DeGamma Distorter
Change - New Render/User Render options in the DeGamma post effect previews, allows you to do a quick rough, lowres render of your current scene and use that in the DeGamma preview, note that the preview can take a while to render and if there is a heavy precalculation it may appear to just be blank for a while during this precalc.
http://www.per-anders.net/general/degamma_preview_userrender01.jpg
Aldus Per Anders.
Peace,
Rich_Art. :thumbup1:
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