View Full Version : Renault Alpine
Hi,
this is my first 3d car modeling. Since I am new to 3d any comments and advices will be welcome. :)
Cheers
Vassil
Marijn
9th May 2009, 12:44
hi bynak, and welcome to the forum! How did you get here? The model looks very good, I can't say anything bad about it from a first glance. The presentation could be improved a little bit, because it still lacks a bit of realism. But this is truly a great job, especially if it's your first car.
Thank you very much for the comment!
As I said I am very new to 3d in general and I am studying Cinema 4D for 3 months and any advices for improvement would be great. :)
brammezz
9th May 2009, 13:28
WOW mijn droom auto :w00t:
looks nice
elbe3d
10th May 2009, 17:10
... very nice car, good work Vassil :thumbup1: ...
bynak
10th May 2009, 17:54
Thank you very much for the comments guys!:)
I would love if you give me some pointers and advices on improving the render and making it more realistic.
Cheers
Vassil
Rich_Art
10th May 2009, 19:26
IF you want to adjust the image than you must post it in the wip section and not in the final section. This for finished artwork. :)
Peace,
Rich_Art. :thumbup1:
PeterL
11th May 2009, 00:10
Hi Vassil, very well done - certainly if it' s one of your first models :w00t:
A wireframe would be nice :001_cool:
Peter
bynak
11th May 2009, 06:07
Here is the wireframe.:)
Marijn
11th May 2009, 13:18
Looks pretty good! I do notice a lot of tris (if you ignore the 1 subdivision HN, because HN turns tris into quads), which is generally a bad thing. But in this render it does not realy show, even though you have reflections. So it's not really a big deal.
Morris
12th May 2009, 08:25
Very nice model.
Same remark as Marijn...the mesh looks a bit strange here and there, with the risk of getting some strange reflection patterns at certain angles.
but otherwise it looks very, very nice.
Maybe the Chrome material could use a little more briliance
Good work :thumbup:
Greetz,
Morris
Thank you very much for the comments guys!:)
I would love if you give me some pointers and advices on improving the render and making it more realistic.
Cheers
Vassil
here is maybe something that would do quite a bit according to me,
antialiassing on best since the outlines don't appear to smooth (on my screen nayway)
and i'm not to convinvced about the material of the lamps
now i sound liek a critic but the only other thing i could say was the same as what has been posted so many times before me. And since ya asked for some tips to improve the render, i thought it might be more usefull to post these lil comments ;)
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